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Charlie C.CC

Charlie C.

Software Engineer | Audio DSP & Embedded Systems

EUR 350/Tag
Paris, FR
8-15 Jahre

Durchschnittliche Reaktionszeit: 1h

Über Charlie

Software engineer with 6 years of experience building audio technology and creative systems.

Currently: Software Developer at Northwestern University's Brainvolts Auditory Neuroscience Lab, developing research software for audio analysis and neuroscience.

Previous work includes interactive installations for artists and institutions, custom audio tools, and embedded audio devices.

I have experience with

- Desktop applications (JUCE, Max/MSP)

- Research software & data analysis

- Web audio applications

- Microcontroller-based audio devices (RP2040, STM32)

- Embedded Linux custom OS's with Yocto Project

- Interactive installations & creative technology

Tech: C++, Python, JavaScript/TypeScript, JUCE, Max/MSP, Pure Data, Web Audio API
  • Englisch

    Muttersprachlich oder zweisprachig

  • Französisch

    Verhandlungssicher

Vor Ort möglich
Paris (bis zu 50 km)

Projekt- und Berufserfahrung

  • Brainvolts Auditory Neuroscience Laboratory @ Northwestern University
    Software Developer / Audio Consultant
    Juli 2022 - Heute (3 Jahre und 11 Monate)
    Evanston, Vereinigte Staaten
    Development of research software for audio analysis and neuroscience at Northwestern University:

    - Brain Keyboard: Interactive tool for recording and sonifying neurophysiological responses to audio stimuli. Live demo at brainvolts.northwestern.edu/brain-keyboard

    - Custom DSP analysis tools for processing response data using Python and C++

    - Collaboration with researchers to build tools for auditory neuroscience studies

    Technologies: Python, C++, JavaScript, audio DSP, data analysis, Max/MSP, scientific computing
    Programmation C/C++ Python (Programming Language) Traitement du signal Web Audio API Firebase
  • Freelance / Independent
    Software Developer & Installation Technologist
    Januar 2020 - Heute (6 Jahre und 5 Monate)
    Paris, Frankreich
    Design and development of interactive installations and audio systems for artists, museums, and cultural institutions:

    - Custom audio-video synchronization systems for gallery installations.

    - Microcontroller-based audio devices using RP2040 and STM32

    - Embedded Linux systems with Yocto Project for custom audio hardware

    - Generative audio installations with real-time processing

    - Web-based interactive audio applications

    Projects exhibited in museums in Paris, New York, Bordeaux, Toronto, etc.

    Technologies: C++, Python, JavaScript, Max/MSP, TouchDesigner, Web Audio API, RP2040, STM32, embedded Linux (Yocto), real-time audio processing
    Max/MSP Python (Programming Language) Programmation C/C++ Systèmes embarqués Enregistrement audio
  • Degraw Sound
    Audio Engineer
    Mai 2017 - Juni 2022 (5 Jahre und 1 Monat)
    Brooklyn, NY, USA
    Studio operations management and audio engineering in Brooklyn. Engineered podcasts for clients such as The New York Times and Duolingo. Recorded and mixed sessions with various musical artists. Repaired and maintained studio equipment including tape machines, microphones, and outboard gear. Learned soldering and electronics repair for equipment maintenance.
    Enregistrement audio

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Ausbildung und Abschlüsse

  • Bachelor of Fine Arts
    The New School
    2019
    Bachelor of Fine Arts - BFA, Music Performance and Composition
  • Film/Cinema/Video Studies
    Temple University Japan
    2018
    Film/Cinema/Video Studies

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