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Eliott T.ET

Eliott T.

Gameplay Programmer & Game Designer

EUR 300/Tag
Paris, FR
3-7 Jahre

Durchschnittliche Reaktionszeit: 1h

Über Eliott

I turn gameplay ideas into playable prototypes quickly and efficiently. Specializing in gameplay systems prototyping, I help studios and creators test, refine, and iterate their mechanics before full production. Whether it's for PC, or mobile games, I bring your concepts to life with functional prototypes ready for testing and validation.
I am a game designer and gameplay programmer who has been lead on multiple indie and AA game production such as RGB Witch, Mountain Burglar or Truth Collector, working on an NDA title. You can check my work here :
  • Französisch

    Muttersprachlich oder zweisprachig

  • Englisch

    Verhandlungssicher

Vor Ort möglich
Paris (bis zu 50 km)

Projekt- und Berufserfahrung

  • Ikigai Game For Citizen
    QA Testeur/Game Designer/Développeur/Veille éditoriale
    VIDEOSPIELE & ANIMATION
    September 2025 - Heute (9 Monate)
    Paris, Frankreich
    - Performed QA testing following detailed test cases
    - Maintained and continuously improved Game Design Documents (GDDs)
    - Edited and produced game trailers for presentation and communication purposes

    - Réalisation de tests QA en suivant des cas de test détaillés
    - Maintenance et amélioration continue des Game Design Documents (GDD)
    - Montage et production de trailers de jeux vidéo à des fins de présentation et de communication
    Game Design Documents Unity C# Unity 3D Montage vidéo
  • Achroma Games Studio
    Lead Gameplay Programmer Godot/Unity & Game Designer
    VIDEOSPIELE & ANIMATION
    März 2025 - Heute (1 Jahr und 3 Monate)
    Paris, France
    Co-created a narrative game in Unity. Responsible for code architecture, game design, and level design. Developed three playable prototypes for three game jams: GMTK, Brackeys, and Ludum Dare 58. In charge of game design, game feel, and prototyping.
    Unity 3D Godot Engine Game Design Documents Gameplay Programming C#
  • Freelance
    Game Design and Gameplay Programming mentor
    VIDEOSPIELE & ANIMATION
    November 2024 - Heute (1 Jahr und 7 Monate)
    Paris, France
    Weekly mentorship since November 2024, providing guidance in C#, Git, and Godot (both 2D and 3D). Support includes code review, best practices, project structuring, problem-solving, and helping mentees develop functional prototypes and improve their gameplay systems.
    Game design Gameplay Programming Godot Engine C# GDScript

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Ausbildung und Abschlüsse

  • Bachelor Game Design & Programming
    ISART DIGITAL,
    Bachelor Game Design & Programming
  • Baccalauréat Général
    Lycée Flora Tristan,
    2022
    Baccalauréat Général

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